πHey, the game feels really cool ! The movement of the blue spirit is smooth, and I love it. The different animations are great, and the music is cool and dynamic. Maybe the difficulty is a little too high at the start of the level. The controls are not intuitive, but since there's a tutorial, it's usually fine. For your tutorial, it might be good to have a dynamic tutorial with a narrator teaching you how to move, attack, etc. It could be a bit more complex to implement, but the result could be really nice. I also like the enemies' animations and sound effects.
πThe different texts could be more colorful, though. The menu feels a bit too gray, and I found a bug (as you can see in the screenshot). The enemy just doesn't want to die, so I had to restart the game, but itβs not a big deal. To finish, the theme, it could be fun it at a moment like the ennemies bug or something big happen because yeay it don't really fit with the theme.
β Return to game
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πHey, the game feels really cool ! The movement of the blue spirit is smooth, and I love it. The different animations are great, and the music is cool and dynamic. Maybe the difficulty is a little too high at the start of the level. The controls are not intuitive, but since there's a tutorial, it's usually fine. For your tutorial, it might be good to have a dynamic tutorial with a narrator teaching you how to move, attack, etc. It could be a bit more complex to implement, but the result could be really nice. I also like the enemies' animations and sound effects.
πThe different texts could be more colorful, though. The menu feels a bit too gray, and I found a bug (as you can see in the screenshot). The enemy just doesn't want to die, so I had to restart the game, but itβs not a big deal. To finish, the theme, it could be fun it at a moment like the ennemies bug or something big happen because yeay it don't really fit with the theme.
Feel free to check my game and rate it π